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Old 11-13-2015, 04:53 PM   #27
dukofdeth
 
Join Date: Jul 2007
Default Re: [Mass Combat] Discipline, Law, Order and Preventing Atrocities

I've heard previous arguments wherein modern moralists have more or less lambasted the long dead for the way things were back then. We've learned a better way - or believe we have - and those people then did not, or could not, given the conditions they were living amidst then. I never once questioned my grandfather about how he treated Jews prior to WWII. It was enough for me, I suppose, that he did serve, and that for all the time I knew him, he never once spoke ill of anyone. And I know from my father that my grandfather did have a few biases, though in my opinion his reasons were more personal than anything else. My point is that it is very difficult to judge the past, since we were not a part of it. All the more so when the past is removed by centuries.

I was recently surprised to learn that it took mathematicians some thirty years to fully flesh out the proof that 1+1=2. I would imagine that coming up with some sort of mathematical model to generate a statistical model of typical post-battle atrocities in a historical setting would take just as long. It happens for so many stupid reasons, and psychologically it just seemed to come down to greed, wrath, and power, much as it still does. The difference then was that it was expected to happen. It was almost a perk of a conquering force - to do with the conquered as they wished. Some conquerors let their men run rampant, some reigned them in, and some made mountains out of the skulls of their victims.

Take your commander's wishes and translate that into what will, for the most part, happen. I wouldn't dwell on the numbers - there will always be those who refuse to toe the line. You can make it a quest of sorts for the PC's to investigate an incident, or a series of them, and to bring those they believe to be involved before justice. Your characters will not catch them all, so I wouldn't fret over such fine details. Either such incidents are critical to the overall story you are weaving, or they are just so much noise in the background. Those who suffered such deprivations were not likely to come forward, as in those days no one spoke of such things. Before people like Oprah stepped up and came out about the sort of things they had suffered through, most victims of such violence did not really speak of it. They held it in, and tried to cope. Some managed, some did not. Some imploded, and some exploded.

Figure out what you need - story-wise - of such events, and either work it in, or just have it as a casual mention. Such-and-such occurred - make up a number - and so-and-so have been put in chains, and await judgement. If it isn't driving your story, I'd keep it at arms length. Have your commander do what he must, mourn if he must, but move on.
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