Re: Armor Divisor; issues?
I'm with Bruno: as I've noticed the destructive effects that AD(2) can have on my Dungeon Fantasy game, I've started creating cheap armor enchantments that give Hardening and giving more of the tough monsters natural hardening on the armor. It doesn't effect the PCs without AD(whatever) at all and it brings the guy with the magic armor penetrator back down to earth.
I'd allow AD(inf) on selected attacks, though. In DF, wizards can get an AD(inf) attack that does 1d damage. It's useful and neat, but it's not overpowered. If it did 10d, it'd be a problem - but it also wouldn't need AD(inf) to be a problem.
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