Quote:
Originally Posted by Mack_JB
That's my usual strategy too. If I can go two or three hexes sideways to snag hits on a GEV or HVY, I'll do that instead of making a beeline for the CP. Just yesterday I played a game where my opponent had his GEV escape, but not far enough, and I jinked hard right and crushed one, and shot up two others.
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If I have an opportunity to take out a GEV in the midgame, I'll usually take it. GEVs ultimately end up being the achilles heel if they are allowed to survive into the endgame. An Ogre that is M2 and has no MB or missiles left can't kill them unless they make a mistake.