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Old 11-18-2017, 10:36 PM   #13
Daigoro
 
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Default Re: How to implement Loyalty Missions in tabletop RPG?

Quote:
Originally Posted by sir_pudding View Post
I think he means perk in a general sense, not a GURPS term-of-art.
Perk is a Fallout term of art for minor advantages, such as these. And it's well-known that the Fallout character building system owes a lot to GURPS.

A mixture of GURPS Favours and Perks could be appropriate awards. Can't think of many examples of good Perks at the moment, but things along the lines of Perk-level Claim to Hospitality ("drop by anytime, man!") or a martial arts Style Familiarity ("my friend, I will demonstrate the Eight Fists of Smiling Monkey") are what I'm thinking of.
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