Quote:
Originally Posted by philreed
Seconded! I see no reason to fiction to ever be an exact match for game rules (or, for that matter, artwork). Different artistic approaches and different requirements.
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Game rules are, by necessity, a simplification of how things work in the “real world” (even if it’s an imaginary one) so I would expect some minor discrepancies.
For example:
“Simultaneously, the howitzer and the Ogre’s big guns emitted jets of flame. Instantly the howitzer and one of the Ogre’s main batteries were destroyed, each a victim of the other’s vengeance”
This wouldn’t be possible under the Ogre Sequence of Play (since there is no simultaneous fire) but it doesn't bother me since I know the sequence of play is an abstraction. However, it is weird that the scenario contradicts the story about the direction the Ogre was coming from. Tricking the Ogre into taking the wrong road was THE major plot point of the story.