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Old 02-06-2018, 06:26 PM   #22
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Default Re: [Basic] Advantage of the Week (#51): Extra Arms

Quote:
Originally Posted by vicky_molokh View Post
Indeed, a large part of Long can be circumvented by taking Stretching . . . and just stretching your arms at the campaign start and keeping them that way. Sure, you don't get the damage bonus, but you do get reach. And at modest ST levels, you can get Striking ST for a decent damage bonus on all arms.

Though one thing to keep in mind about using the Extra Legs path: each Extra Arm allows using one Extra Attack without having to buy Multistrike, and unlike legs, arms can wield (force-multiplying) weapons.
Fair points, and another could be using Unbalanced type weapons.
However you do need Extra Attack to really utilize that potential.
I could see a comparable enhancement applied to Extra Arms that would be good for some of this. As for carrying extra weapons being tall and using a weapons harness with Fast Draw could achieve the same effect.
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