Re: How important is combat to your game.
The games I run tend to be action-heavy, and that's what I like to play as well. Things better be darn interesting if I don't get to fight something at least once a session, and I try to give the same option to my players, who seem to like action as well.
What can I say? I work in an office five days/40 hours a week. In spite of a decent boss and decent co-workers, there's still a certain level of boredom and frustration. A little vicarious violence is just the ticket.
Now, mind you, I don't want a game that's all action; I want roleplaying opportunities as well.
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Janos Dracwlya
"I like to think that you killed a man. It's the romantic in me."
Capt. Louis Renault
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