Quote:
Originally Posted by naloth
While I agree that getting rid of the cinematic skills like Breaking Blow, Power Blow, Invisibility Art, and others in favor of more accurate point cost system that doesn't fix the problem that a normal built with 500 points (that cannot buy abilities marked exotic) will be outclassed by a super built using exotic traits.
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Having some taboo traits is a limitation, but it's a pretty small one. It's not that hard to create a 'normal' who can beat most supers (the exception is abilities with no mundane counter, such as insubstantial in a setting without devices that can affect them -- and abilities with no mundane counter
do normally call for an unusual background).