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Old 10-21-2018, 04:01 PM   #1
Erling
 
Join Date: Sep 2014
Default Unbreakable Bones and injury limits

As stated in Powers, with IT:UB damage to limbs and extremities causes injury, subject to the usual maximums, but the injury needed to cripple these body parts is twice normal.

What confuses me is the second mention of injury. If injury caps (1/2 HP for limbs, 1/3 HP for extremities) are in effect, then it's impossible to cause "twice normal injury" in a single blow. Thus "twice normal injury" may matter only in case of Accumulated Wounds optional rule being in use, since under this rule injury is accumulated for each limb.

But how should IT:UB work if Accumulated Wounds is not in effect? Does that mean that the potential (that is, calculated before applying the injury cap) injury shall be compared to doubled cripping threshold?
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