Thread: Autoduel Tales
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Old 04-21-2020, 06:59 PM   #7
baakyocalder
 
Join Date: Jan 2009
Location: Sacramento metro, California
Default Re: Autoduel Tales

For a car combat game, I don't need a ton of backstory. The same principle as an action movie I'm watching for fun applies--give me just enough to get me into the action and know what cool stuff is going to happen. Then also make sure I'm not going to look at the action and go 'what that's stupid?'

Thus, I see the art as more important than a timeline. Steve Jackson Games has been good at sharing the art--we got some art links during FnordCon 2.

For a roleplaying setting so we can have more than just a miniatures game, I hope there's more development. I'll have to pick up Autoduel Tales before I get all my cars and dive back into the game's history. . .
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