Re: Hacker!
I think this subforum needs some action, if someone cares then years later...
The game is structured very much along some specific lines, so I think it would be hard to "modernize" the game. I on the other hand think it works quite well at what it does without modernizations.
That being said, I think there are some cool ideas you could adopt from the quite similar game of Illuminati, like personal goals. That and specialties could be a neat addition. I am not sure how to build those, but if you take the things done in the basic game and build from those, it would align with Illuminati.
What I mean by that is do have as a goal to Nark for specific effects, or Phreak at least every other player once and so on. That could maybe also be a reason to crash a system, which I find seldom gets used otherwise.
Good idea about mods!
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