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Old 04-04-2009, 04:24 PM   #19
Join Date: Jul 2008
Default Re: The game mechanics for a stealth sneak-up and backstab?..

I'd probably opt for the every turn approach. The longer you're generating suspicious noises and shaking the bushes for, the better the chances of someone noticing you.

Oddity: the noise table in HT has a person 'stalking' only -1 harder to hear than a person walking. A quick contest of stealth is much more variable.
Ulzgoroth is offline   Reply With Quote