Quote:
Originally Posted by Kfireblade
Hey, so I'm writing up a rather powerful ability for one of my characters to take but its very much so going to be a only in the most dire of circumstances thing and I wanted to make it after the abilities use they had to roll against either HT or just a set number to not just straight up die and disintegrate.
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Another alternative, since players with a power like this are likely to put a lot of effort into finding a way to make death a temporary problem anyway, is to price it the same as costs character points equal to an Extra Life, including whatever Unusual Background you would charge to have one in a campaign resurrection didn't fit into.