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Old 02-27-2015, 11:25 AM   #3
Joe
 
Join Date: Aug 2004
Default Re: GURPS: Adapting the Duel of Wits

Do it! I love this idea.

Many systems, including GURPS, break combat out into its own little tactical minigame - and increasingly new games are trying to find ways to break social interactions out into little tactical minigames, too. I welcome this trend!

I was hoping that GURPS Social Engineering would do this for GURPS, but it didn't. (It did some really brilliant other stuff, don't get me wrong, but not this).

(Edit: Ah! Ninja'd by the Social Engineering author himself...)
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