Quote:
Originally Posted by Refplace
See Stopping Time Powers p. 118 for one idea, divide final cost by 5 for internal.
A much cheaper idea that could not be used as an attack would be Unaging with Reduced Time (Multiple levels) Age Control, Affects Others, etc. Also reduced by the internal cost reduction.
Finally might just go with +300% Cosmic.
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I don't know if that's RAW but I like the idea of using Temporal Stasis enhancement for Affliction and divide its cost by 5, it's not quite costly as +300% Cosmic but expensive enough it would be too munchkin-y. I think I'll going with this, thanks!
I'm not entirely sure how'd you use Unaging on Payload, would it be similar to "temporary disadvantage"?