Re: Advice for the Supers GM?
Not familiar with that game or setting so this is just based on a quick search.
Looks like they went from street level to if not Four Color at least pretty powerful.
That setting might make for an interesting game in which case you could use your experiance in it to help.
Figure out or set up some motivations for the players. Getting more power? Exploration? Fighting bad guys, publicity, working for someone, save the world, protect the city, avenge wrongs, save the environment, or simply making a living.
The main thing i the entire group needs ot have compatible motivations, they dont have to be the same just compatible enough to work together.
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