Quote:
Originally Posted by RyanW
Superheroes has the risk of overwhelming new players with too much complexity and too many options. If you want superheroes, I'd recommend keeping them on the low end until you're confident with character creation
|
I agree. When I introduced people to GURPS with supers, I had them make the 150 point characters and I built the powers. I then handed out each power on a card with both a GURPS description and a plain English description as it was discovered. It was a lot of work for me, but it was fun and totally paid off.