Quote:
Originally Posted by sir_pudding
Yeah but 1st edition AC 10 in GURPS is just an unmodified average person's dodge of 8, so to get a 50% think of one hit after 6 Attack Maneuvers, you'd need a pretty low skill I think. I suck at probability so I'm not sure how low that actually is.
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Well, a D&D "miss" may be (in GURPS) a miss, a successful defense, or a failure to penetrate armor.
The last is the only way that I can reconcile that armor has any significant effect on "to hit" rolls, that armor has no effect on damage, and that weapon skill is based on Strength.