Quote:
Originally Posted by bearit
If Costs fatigue were applied to this system, would it apply individually to each alternate ability, or could the composite linked whole be seen as a single ability? I hope that made sense.
The issue is that taking Costs Fatigue on a large advantage saves more Character Points per Fatigue Point penalty, than a smaller advantage
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There's no particular rule that says you can't, though many GMs will probably say no. I'd let it go for logical combinations that don't cost too many points, but this package is way over that - any time Costs [whatever] is saving you more character points than an additional point of [whatever] I start to look really hard for exploits, for Costs Fatigue -10% that breakpoint would be on a 30 or more point advantage.