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Old 12-14-2017, 07:37 AM   #3
GuyMacon
 
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Join Date: Oct 2017
Default Re: A solution to the elusive broken howitzer issue

Quote:
Originally Posted by GuyMacon View Post
In my next post I will suggest solutions That Auroch might want to consider implementing.
The first, most obvious fix would be to fix the invisible edge effect so that the player can clearly see where overlays end.

Also, make the overlays so that they cover as few hexes as possible. The deployment phase in particular has overlays covering far too many hexes, causing the player to have to move the screen around to finish deploying.

Another really helpful modification would be a configuration setting for an expert mode that puts up only a few, small, terse overlays. Experienced players don't need to be told how selecting the attacker works every time.

Last edited by GuyMacon; 12-14-2017 at 07:57 AM.
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