Food & other stuff production in a farm
Hello,
I have been wondering, is there an advantage or a set of rules which define the "production of things and their CP costs"? For example:
The milk of a cow
The eggs of a hen
Fruits from a tree
A deer's antlers
The fur of an animal
The pearls in a oyster
Are they using FP, HP or what? Imagine I want to run a game in which you need to manage a farm, and watch your animals for "mass production" of goods. Obviously, your animals won't have skills for milk production, laying eggs, growing antlers or fruits. Do note that here I am talking about the being producing the stuff, not a person's skills to help them do better.
I think this has to do with some advantages and HT, but how do I put this on a character sheet?
Thank you!
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Last edited by Hide; 12-06-2017 at 07:59 PM.
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