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Old 11-12-2018, 09:04 AM   #7
Skarg
 
Join Date: May 2015
Default Re: Question about ST: magic costs and hits

Quote:
Originally Posted by David Bofinger View Post
Quote:
Originally Posted by Legacy Beta In the Labyrinth, page 66 "Encumbrance"
Strictly, weight carried/moved should be based on the ST a figure has at that moment. For play purposes, you should usually base it on the figure’s basic strength, and let it go.
This has never made much sense to me. But it's still there. Every GM I've played with ignores this bit.
I think you're right that would not make sense, and I also think that Steve did not mean by "should be based on the ST a figure has at that moment" that he meant that the way it would be correctly "based" would be to directly subtract it and apply the formula for a fresh/healthy person.

i.e. I think realistically, there would be some effects of injury and fatigue on performance carrying stuff, but it certainly would not be the same as reducing base ST directly by that amount, because a lot of carrying capacity is structural (using the body/skeleton/etc which does not shrink with damage/fatigue), and human muscle power does not drop off linearly with fatigue/injury towards the point of collapse.
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