Re: Low DX dodge and defend
No, sorry for my misleading wording there. The version Steve went with is just a steep table that starts doubling costs per level, but the result is still that few people are liable to go for or get to DX 20.
You can still do ST 9 DX 20 IQ 9, if you can survive that far, though now they'll be tempted to take a bit more IQ to get the expert & master weapon talents instead, or both, by going to ST 9 DX 20 IQ 11.
(However, Steve's first take or two at a revised experience system, DID have a scale per attribute (combined with a hard cap on total attributes at 40), and personally, the more I grumble about the new table, the more I think I actually like that approach, especially with a house rule I'm working on where each character has "core" points that can slide the cost scale, but that belongs in the House Rules subforum rather than this one.)
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