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Old 10-29-2019, 12:44 PM   #39
NineDaysDead
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Join Date: Aug 2004
Default Re: Fixing Injury Tolerance [Basic/Powers]

Quote:
Originally Posted by Plane View Post
HP's role in knockback makes having twice as much if you're a 100pound robot compared to a 100 pound human sorta strange, it'd be hard to knock around unliving things. Is that the primary problem here?
Just take the extra HP with Massless +0%
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