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Old 10-29-2019, 11:35 AM   #35
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Fixing Injury Tolerance [Basic/Powers]

Quote:
Originally Posted by Stormcrow View Post
Since hit points represent the structural ability to continue to function, it makes perfect sense that a corpse is less vulnerable to hit point loss than a living being. To destroy a corpse, you need to rip it apart. To kill a living being, you don't.

There is thus no problem with the rules as written.
Actually that's false as at 10xHP the body or object is destroyed... so why does dying (and reanimating) make the same flesh tougher?
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