Quote:
Originally Posted by GranitePenguin
Yeah, my experience has been the same. One of the hallmarks of Ogre has always been planning how to weather a storm of bad rolls. If you do it right, you can still win.
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That's always been one of my favorite aspects of Ogre. The significant chance aspect keeps it interesting & challenging, without being tedious.
During a game this summer, I had my brother in a perfect trap -then rolled seven consecutive "1"s and a "2". Oh well...I tried to blame defective dice, but they seem to work fine for everyone else.
I did notice during the beta that the AI gets runs of bad rolls too, so their pseudorandom generator must be OK.