Quote:
Originally Posted by zot
Religion: of course I'd like to see an expanded form of my document and future pamphlet-sized religion docs (maybe some published as magazine articles or blog posts)
Magic: magical schools, metamagical talents like increases in duration, target size, and saving roll difficulty, decreases in difficulty, etc., maybe each limited to a school
Unarmed Combat: mystic traditions, fighting styles (D&D 3.5 Complete Warrior's Drunken Master and Tattooed Monk were very cool)
An official TFT Blog: Like a digital Spacegamer just for TFT where staff and fans can post house rules and expansions!
Thieves
Rangers
Dark Magic and Religion: necromancers, sorcery, pacts, dark religions
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Hi Zot,
I agree with you on Thieves and Rangers (tho they might be able to go into the same book, along with the stealth and ambush rules).
I also agree that dark magic (Necromancy, Demonology), would be very useful, but those are sufficiently different they might make two different books.
Warm regards, Rick.