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Old 03-01-2017, 04:17 AM   #24
Phil Masters
 
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Join Date: Aug 2004
Location: U.K.
Default Re: Parahumans: What types do you think the canon needs, what type would you like to

One other logical problem with magic pheromones (or not-really-"pheromones") in a setting like TS is that, if you can genetically engineer a parahuman who can excrete them from a small gland, you can synthesise them industrially in large quantities, cheap, and package them in small aerosols. The occasional problem with mad scientists working for mad dictators cranking out annoying children is as nothing to the way that every urban bar would become uninhabitable after 8pm for anyone not looking for an orgy, thanks to all the unattractive wannabe players surreptitiously topping up their "aftershave".

Or possibly not, because (a) everyone would be wearing noseplugs, (b) the bar would have a chemosensor package feeding alerts direct to the bouncers' earpieces, and (c) misuse of pheromones/"pheromones" would likely be classified as assault (or rape) in short order, so it'd be the cops wearing the sniffer alert packages.
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