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Old 10-19-2020, 09:31 AM   #1
TechOgre
MIB
 
Join Date: Aug 2004
Default How to add to effective ST with a weapon mod

I'm trying to add the Elvin modifier for bows. This multiplies the cost by 16 and effectively adds +2 to Strength for purposes of using the bow. So, for example, a ST12 Elvin Longbow could be used by a ST10 character at no penalty, range and damage as if the user had ST 12.

I can create a new mod multiplying the cost, but I'm not sure how to add +2 to the effective strength of the user without actually adding +2 to strength.

How can I accomplish this?

Thanks!
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Last edited by TechOgre; 10-19-2020 at 10:22 AM.
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