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Old 07-20-2020, 07:30 PM   #9
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Default Re: Cost of Animal Companion (Companion 2)

Quote:
Originally Posted by Black Leviathan View Post
If you wanted to give them a little more umph to get them up to 62 points I think that's Hoyle as long as you're not giving them death rays or anything outside of the setting.
That's my thought. But speaking of "the setting", I'll remind myself here that the setting (DFRPG) doesn't say the animals should or could be tricked out to 62 pts; the player isn't invited to worry about their point value, and that's fine with me. I'm just musing on the builds from a behind-the-scenes GURPS perspective that need not apply here.

Don't worry, no death rays in my pets! Not today, anyway. : )
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