Re: Old AD&D modules
I figured as much. The hardest part would be GURPSifying the specific monsters in AD&D and the specific spells. Such as the catoblepas(sp), or Bigby's Interposing Hand, for examples.
But, I imagine there might be a spell in the DFRPG Spells book that might suffice, or you could look through GURPS Magic if you need to to find a GURPS equivalent for the specific spells. You may never get an exact match, but it will be close enough. I imagine. I like Forgotten Realms, but I think GURPS has spoiled me, hence the question.
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