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Old 05-31-2020, 08:25 PM   #2
LokRobster
 
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Join Date: Mar 2005
Location: Republic of Texas; FOS
Default Re: [9] "Requires relevant spellcasting talent to use!" (Magic Items)

I think it’s referring to the 3 classes of magic, which you have if you’ve got the Advantage that goes with it.
The spell-casting talents are unique for each type if DFRPG:
Druid (Nature’s Strength)
Cleric (Power Investiture or Holy Might)
Wizard (Magery or Bardic Talent)

I don’t recall enough at this moment to sure about requisite levels for operating specific Power levels of wand, (1d fireball or 12d asteroid launcher) but I think that is up to GM or handwaved... I think Magery 0 is required for the ones that don’t specify anything else but are a spell effect.
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Last edited by LokRobster; 05-31-2020 at 08:28 PM. Reason: Forgot holy warriors
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