Re: Looking to make a style of fighting that uses a lot of shenanigans
So you'll have the Scythe and Beam Weapons skills.
You'll also probably want one or more unarmed skills. If you see the unarmed skills as a high-investment part of the art, then go with Karate and/or Judo. If you see it as a lower-investment part of the art then Brawling and/or Wrestling are the way to go.
I think you will want to look at the Weapon Adaptation technique to include in your martial art. Probably Grip Mastery perk too. Whirlwind Attack and Defense would probably be cool too.
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