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Old 04-04-2011, 09:34 PM   #1
Phantasm
 
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Join Date: Jun 2006
Location: On the road again...
Default Space Opera Setting - Spacecraft

A previous thread listed the racial packages for a space opera game I'm considering. Here are a handful of the ships that the PCs would probably have access to.

SF-2 Gnat Space Fighter

The Gnat is an aging design once fielded by American, Russian, and European Union fleets before and during the Glrrü War. Since being replaced by the Dragonfly and Slipjack in most services, most have been sold to planetary defense forces among the many colonies. While all of the surplus Gnats have been accounted for, pirate and insurrectionist groups across the Sol Sector appear to have near infinite numbers of these small, agile craft. Most people believe that an outside group has either reverse-engineered the craft or somehow obtained the design specs and is mass-producing them for these groups. Colonial Defense Intelligence suspects one of the Pondrur Free Trade Guilds to be responsible.

The stats below reflect the Gnat commonly encountered as an in-system patrol craft or used by pirate and guerrilla Anti-Unification forces. Many owners upgrade the armor to provide better protection or change out the weapons for different missions. A number of operators fill the cargo hold, originally intended to hold emergency provisions, with ECM gear or a hyperdrive. Those Gnats with hyperdrives built in have shielding installed which will cover the cockpit when the hyperdrive is engaged to help preserve the pilot's mental state while in transit (in game terms, consider this part of the stardrive engine system at no additional cost).

Front:
[1] Armor, Metallic Laminate; dDR 1, $10K
[2-3!] Major Weapons Battery, Beams; $120K
[4!] Major Weapons Battery, Beams; $60K
[5-6] Major Weapons Battery, Launcher; $120K

Middle:
[1] Armor, Metallic Laminate; dDR 1, $10K
[2] Control Room; C7 Computer, Comm/Sensor 4, 1 Control Station, $20K
[3!] Light Force Screen; dDR 15, $150K
[4-6] Cargo Hold; 1.5 t
[core] Power Plant, Antimatter; 4 PP, 20 year endurance, $200K

Rear:
[1] Armor, Metallic Laminate; dDR 1, $10K
[2-6!] Hot Reactionless Engine; 10G accel, $150K
[core] Power Plant, Antimatter; 4 PP, 20 year endurance, $200K

Design Features:
Gravatic Compensation; $10K
Emergency Ejection; $50K
Winged; $50K

Design Switches:
Adjustable Force Screens; $150K
Multiscanner Array
Waste Heat Signature

Forward Major Battery 1 Breakdown:
Single 3MJ Laser Cannon
Option: Improved
dDam: 3d (2) burn
Range: Short
sAcc: 0
Rcl: 1

Forward Major Battery 3 Breakdown:
Single 3MJ Tractor Beam
Tractor Force: 0.3 t
ST: 55
Range: Close/Short
sAcc: 0
Rcl: 1

Forward Major Battery 4-5 Breakdown:
Single 16cm Missile Launchers
Base dDam: 6d×4 cr ex
Range: Long
sAcc: 3
Rcl: 1
Missile Shots: 5 per launcher; 10 total

Crew:
Control Room: 1

TL: 11^
dST/HP: 15
Hnd/SR: +1/4
HT: 12
Move: 10G/c
LWt: 10
Load: 1.1
SM: +4
Occ: 1SV
dDR: 1
FF dDR: 15
Cost: $1.31M
Streamlined

Atmospheric Flight:
Hnd/SR: +5/5
Move: 100/4,000
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Last edited by Phantasm; 05-19-2011 at 08:43 AM. Reason: updated stats
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