Re: 3 hex charge pole weapon rule
Turn 1: Human spearman Bob "The unbright" pokes Draco "The disastrous" in the tail while avoiding the tail swipe.
Turn 2: Draco spins in place and pushes Bob back a hex. Draco's head has therefore moved three hexes while Bob has been forced back one hex, but again makes the save on DX 13.
Bob declares a standing pole arm defense against the three hex charge of the dragon he has remained adjacent to.
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