You didn't mention stepping so I'll assume you're staying put to reserve your free step for your retreat.
I'm going to do a Move+Attack (1 AP reduces 10/12 to 9/12) getting up into your hex and non-telegraphic punch a random hit location of yours.
To avoid the -4 to hit, going to use the "Heroic Charge" extra effort (losing 2 more AP, 9/12 to 7/12) and due to the -1 DX from fatigue I think I'd be rolling against Boxing 13.
I rolled a 10, a successful hit.
per
GULT rolled a 7, your right leg is targeted
do you defend?