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Old 03-25-2020, 08:41 AM   #8
Fred Brackin
 
Join Date: Aug 2007
Default Re: GURPS Shadowgun [Brainstorm]

Quote:
Originally Posted by Anders View Post
T

So magic has come back, and so has Elves, Dwarves, Orcs, Trolls, and various magical beings. That is, certain humans are transformed into Elves, Dwarves, etc. In the Shadowrun universe I believe this happened in 2012 (that's not important), but when did it happen in this world? And who got transformed?
In the Shadowrun universe the beginning of things is when the Mayan calendar rolls over into the start of its' "Sixth Age" in 2011 or 2012. As you say, exact dates don't matter but a general sense of interval might.

So that's not quite 40 years before the beginning of the game classically in 2050. Dragons appear at the start date and Elves and Dwarves start being born to humans then too. So there's a full gneration having reached maturity by the start even fior very long-lived races and maybe a very young second generation.

Goblinization Day happened 10 years after the dragons showed up and affected 10% of the general pop. Orcs are born in litters of 4 after this and reach maturity in 9 or 10 years while dying of old age by the time they're 35.

Aging is sometimes eccentric for the directly changed on G-Day but any remaining are defintely old. So is the first generation born as goblins while the third gen has just reached "maturity" or what passes for it when you've got 9 year olds with the bodies of football players and fangs.

Another critical date might be when the conventional Internet as we know it irreversibly crashed and was eventually replaced by SR netrunning. That was basicaly 20 years before start date of the campaign though 17 or 18 after the dragons.

So you might have a timeline that goes soemthing like this:

40 years before the game starts monsters appear and things start getting weird.

30 years before 10% of humans turn into "monsters" and with their fast breeding they've doubled thier numbaers at start date but have built-in problems with socialization.

20 years before soemthing devastates the conventional econmy and tech with trasformative repalcements well-established by your start date.

As to exact dates, on this sort of interval schedule Waterloo is too early and Gettysberg is too late but the Alamo might be about right. That's 1836 and 38 years later gives you 1874 which is a convenient date if the introdcution dates of various guns doesn't change. Specifically 1873 sees the intro of the .45 Colt revolver and the Winchester 1873 lever action rifle. Earlier than that and your "Old Weird West" game doesn't have some of its' most iconic props.
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