Re: Ramming Speed vs Throwing Speed with a side order of Log ST
Yeah, I'm fine with a 'not purpose built' weapon having the same raw damage as a 'purpose built' weapon when the purpose built weapon has other advantages (such as swords being cutting and balanced, spears impaling etc), though say an axe (unbalanced) or a mace (unbalanced and crushing) would seem would do more damage . . . since in particular the mace its bonus compared to swords is 'does more damage'
In general the advantage to Throwing a weapon is you can hit things you can't melee with, so I admit I'd be hesitant to think throwing weapons should do more damage than meleeing with them . . . . though I'd be fine with 'you get extra damage when you throw the weapon in melee range', since well, yeah, in that case you are giving stuff up without getting something in exchange, so getting a benefit in exchange seems fair
As a note, I would allow Thrown Weapon (Spear) or (Dart) to cover I-Beams thrown point first, or Throwing Stick to cover them thrown spinning end over end
But yeah, Id impose improvised weapons on such
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