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Originally Posted by Andreas
Whether capping skill levels is appropriate or not depends on how much skill varies in the setting. In settings whith a broad range of superhuman skill values, a cap of something like 24 would not be appropriate. Also, You can get a penalty larger than -6 with skill 24 in some circumstances such as if you use an All-Out Attack (Determined).
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There are mechanical limits, the most obvious are those of ranged weapons, but even melee weapons cannot, for instance, hit discriminate targets smaller than their cross-section.
Regardless, my point is that increasing Dodge much above 20 is likely to be increasingly inefficient.
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No, I'm not asking specifically after limits for a Power. I'm asking for what the realistic values are for someone who in every way fights faster than a normal person.
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Realistically, such things are probably better modeled as speed penalties than dodge bonuses, and for those you have the SSR.