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Old 04-11-2014, 05:08 PM   #15
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [DF] Advice on combat encounters for a 2-player party

In general, a lower number of characters makes encounters more random; 2 on 2 is really swingy, 20 on 20 is not so much. If 'ignore the problem' isn't an acceptable option, you can make GURPS combat less swingy by using a larger number of low damage attacks.
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