Quote:
Originally Posted by tbeard1999
I have one question for the folks who want a health attribute - is the primary reason to avoid the Conan the Wizard syndrome?
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It avoids that, it gets rid of the weird "fST" concept, it spreads attributes out in general to avoid attribute bloat, it permits sensible encumbrance and strategic movement rules, it permits more effective accounting for things like disease and poison, it does a lot of things.