Quote:
Originally Posted by warellis
Still is there anything about the tech that shows it hasn't advanced beyond the 1980s or whatever? For the rugged exploration stuff I mean.
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I think it has - there are flight packs and HUD systems for your helmets that work for more than just really expensive aerospace fighters, so that's better than today in those areas. Hovercraft are common, and some blimps are used for cheap transport on colonies where the weather is agreeable and roading is limited, but these are more a slightly alternate tech line than higher tech. The aircraft are batter than ours - semi-functional hypersonic stealth, and useful SVTOL attack planes. Battery power density and robotics are good enough to allow combat walkers in the ~3m tall range that have enough armour that you need a plasma gun or AT system to kill them and not merely a 25mm cannon.