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Old 11-30-2017, 01:36 PM   #2
sir_pudding
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Join Date: Aug 2004
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Default Re: Skill Defaults Err? Also 40K flavour Qs

Quote:
Originally Posted by sungnif View Post
Diagnosis defaults to IQ-6 or First-Aid-8 (and other things). If I'm understanding that correctly, you can diagnose people at IQ-6 if you don't happen to have First-Aid. However, if you're trained in First-Aid, Diagnosing someone becomes drastically harder (-8 instead of -6).
You use your best default, not your worst one.
Quote:
Also, I'm contemplating GURPS'ifying Dark Heresy, and it occurred to me I have no idea what various martial arts would be called in 40K. Now I might limit myself to just one called "martial arts" but.. I mean, since GURPS has a bunch built in, might as well use them no? So yeah, names of martial arts in 40K would be great, if you have them.
Given the insular nature of most 40k organizations I would expect every Marine chapter, Eldar Aspect and whatever to have a house style.
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