View Single Post
Old 10-27-2020, 09:00 PM   #36
Steve Plambeck
 
Join Date: Jun 2019
Default Re: Chris Rice's suggestion for to-hit rolls

Quote:
Originally Posted by larsdangly View Post
I am not eager to re-engineer the attack roll in TFT [snip] Nevertheless... If I did go down this road <snip>...you just might be able to pull it off if you had a limited menu of options:
1. All out attack: you roll 2d instead of 3d for your attack, but don't get to contest any attack rolled vs. you.
2. Normal: you roll 3d for your attack and to contest other people's attacks.
3. Defend (a revision of the existing Defend rules): you don't get to attack, but you roll 2d vs. DX when you are contesting other people's attacks against you.

I haven't gamed it out...
That very much parallels my old group's house rules, and we actually played that way a long time and found it a good way to go. We varied the DX adjustments rather than the # of dice rolled, but to similar effect.
__________________
"I'm not arguing. I'm just explaining why I'm right."
Steve Plambeck is offline   Reply With Quote