Quote:
Originally Posted by larsdangly
I don't know; this is turning into one of those threads where we try to think of new rules to render useless something that's been in the game for 40 years (see also: bola, net, etc.). Wouldn't it be easier to decide that if you don't like a spell or item that much you can edit it out of your campaign and that's the end of it?
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It's more a case of "given that these spells exist, how would a rational person interested in keeping his property secure accomplish it".
The lazy but annoying answer is that instead of a 6d lock you just put twenty 3d locks on the door and the wizard-thief runs out of ST long before he unlocks the door.