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Old 02-21-2018, 11:23 AM   #5
Rolando
 
Join Date: Feb 2005
Location: Panama
Default Re: Alternative infantry Units

Quote:
Originally Posted by Macunaima View Post
I thought about that D2 per squad thing, but that means they'd have more defense than a heavy tank in the open and that doesn't feel right...
Not really, as a D result still kill a squad and having the same Defense of a HVY is fine if the cost of 2 infantry is the same or more of an armor unit. The HVY still have more speed and range.

Or just don't allow the super heavy infantry to join, so always defense 2 and attack 2. Or allow them to join a regular infantry, functioning as Infantry Support.

Edit:
Also killing 12 heavily armored guys spread in a square mile should be harder to do than killing a single heavily armored vehicle. Even in "clear" terrain there are places infantry can get to reduce the damage considerably. That is why 3 regular infantry have the same toughness than a heavy tank in clear terrain.

Last edited by Rolando; 02-21-2018 at 11:27 AM.
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