View Single Post
Old 12-21-2009, 06:14 PM   #3
munin
 
Join Date: Aug 2007
Location: Vermont, USA
Default Re: Attempt 1 for reworking Regeneration (noflame)

I played around with a very similar concept, including the change from doubling to incrementing once you hit one per second rates. I used 5 and 10 points per level instead of 6 and 12, because I was more concerned with matching the lower levels and out of general pentaphilia, but 6 and 12 is fine too.

Here's what I'm using now for fine-tuning Regeneration:
New Special Enhancements
Increased Rate: For Regular, Fast, Very Fast, or Extreme Only. +20% to multiply rate by 2, +30% to multiply rate by 4, +40% to multiply rate by 6, +50% to multiply rate by 10, +60% to multiply rate by 12.

New Special Limitations
Reduced Rate: For Regular, Fast, Very Fast, or Extreme Only. -10% to divide rate by 2, -20% to divide rate by 5.
This produces a pretty good spread (let's see if I get this right):

1HP/5hr [20]: Regeneration (Regular; Reduced Rate, ×1/5, -20%)
1HP/2hr [23]: Regular; ×1/2, -10%
1HP/1hr [25]: Regular
1HP/30m [30]: Regular; ×2, +20%
1HP/15m [33]: Regular, ×4, +30%
1HP/10m [35]: Regular; ×6, +40%
1HP/6m [38]: Regular; ×10, +50%
1HP/5m [40]: Regular; ×12, +60%

1HP/5m [40]: Fast; ×1/5, -20%
1HP/2m [45]: Fast; ×1/2, -10%
1HP/1m [50]: Fast
1HP/30s [60]: Fast; ×2, +20%
1HP/15s [65]: Fast; ×4, +30%
1HP/10s [70]: Fast; ×6, +40%
1HP/6s [75]: Fast; ×10, +50%
1HP/5s [80]: Fast; ×12, +60%

1HP/5s [80]: Very Fast; ×1/5, -20%
1HP/2s [90]: Very Fast; ×1/2, -10%
1HP/1s [100]: Very Fast
2HP/1s [120]: Very Fast; ×2, +20%
4HP/1s [130]: Very Fast; ×4, +30%
6HP/1s [140]: Very Fast; ×6, +40%
10HP/1s [150]: Very Fast; ×10, +50%
12HP/1s [160]: Very Fast; ×12, +60%

2HP/1s [120]: Extreme; ×1/5, -20%
5HP/1s [135]: Extreme; ×1/2, -10%
10HP/1s [150]: Extreme
20HP/1s [180]: Extreme; ×2, +20%
40HP/1s [195]: Extreme; ×4, +30%
60HP/1s [210]: Extreme; ×6, +40%
100HP/1s [225]: Extreme; ×10, +50%
120HP/1s [240]: Extreme; ×12, +60%

Obviously the highest levels of Extreme would be a GM's call, but I consider 250 points to be an acceptable price for "Regeneration (Instantaneous): You recover all of your HP every second." -- so 240 points for 120HP/sec is okay by me too (and pretty similar, given the High HP and Healing rule, p. B424).

Last edited by munin; 11-28-2013 at 10:41 AM.
munin is offline   Reply With Quote