Re: increasing attributes after character creation
My practice as GM is:
-I don't use improvement by study/training rules
-I let characters save bonus points toward attribute increases if:
--they use the attribute substantially during a play session, or
--they have declared that the character is using time off to improve the particular attribute. They may have one such item declared at a time.
-I cap in-play attribute improvement to +3 in realistic games and +30% in cinematic games.
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