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Old 06-06-2009, 05:57 PM   #37
Mysterious Dark Lord v3.2
 
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Join Date: Mar 2005
Location: The deep dark haunted woods
Default Re: Economy wrecking spells?

Quote:
Originally Posted by hal View Post
After all, what is a farmer but a food production specialist? Once you free up a population to have more specialists in areas outside of food production, you begin to climb the rungs of technological advancement.
There's an easier way.

Create Food can transform organic matter into tasty food. It costs 2 FP per casting. It is a Regular spell, which means it can transform a SM 0 item (say a 150-pound mass of weeds tied together) into food. If the average person eats 2 pounds of food a day, then one mage can easily feed himself and 74 other persons every day year round. If he casts it more than once a day, each extra casting feeds another 75 people. With Powerstones and Recover Energy, one mage can feed a truly amazing number of people.

And your typical medieval culture is built around food production. Farming, harvesting, and protection of same - it all revolves around food.

If Create Food doesn't warp the economy and culture, nothing will!
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Last edited by Mysterious Dark Lord v3.2; 06-06-2009 at 06:06 PM.
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