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Old 07-28-2017, 12:32 PM   #12
Daigoro
 
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Default Re: [Game] Generate a military sci-fi setting

Answer 11

As there was a large number of races on the ark, this question would have to be answered separately for each of them.

However, one species that has widely integrated into different human societies and polities is the Bahz. Nicknamed Luckers or Flukes, their society and general decision making process is strongly based on gambling and betting. While this might generate weirdly random outcomes on occasion, they have a well-honed assessment of risk and reward which overall tends to lead their society toward growth and success.

Bahz will accept any bet in principle, as long as the stakes are appropriate. For example, a subordinate might challenge the captain for his command based on the outcome of a die roll, and he would accept the challenge by setting the odds at 100-1, or by only agreeing to forfeit command for an hour.

Many humans, sharing the same gambling bent, often get along well with Bahz, and particularly lucky Bahz individuals have made their way into high positions in human society. On the other hand, most people get tired or annoyed with the Bahz habit of trying to make every interaction a game or gamble of some sort.

The Bahz diaspora can be found across the Solar System, but their main self-ruled enclave is a triple rimmed Bishop Ring-style habitat parked in the Sun-Mars L4, and is called Thankless.

Question 12
How many civilised or civilisable races were deposited here from the ark?
How many have survived and flourished to a noticeable level in the present day?
How many semi-sentient or animalistic species were there as well?

Quote:
Originally Posted by (E) View Post
A while ago there was this Sci-fi setting game.
You beat me to the punch! I was only yesterday pondering whether to boot up another setting thread.
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Last edited by Daigoro; 07-28-2017 at 12:35 PM.
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